Vector math includes three dimensional conversion between cartesian,
cylindrical, and spherical co-ordinate systems. Also addition, angle of
intersection, dot and cross product calculations.
Features:
- Both two and three dimensions can be solved
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Input vector coordinates are highlighted in BOLD font with
calculated values shown in other boxes
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Different angle units can be used
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Information on vector math and the different coordinate systems is
presented
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Instructions for the software application is presented